using System;
using System.Text;

namespace CMakeExample02
{
    class Program
    {
        static void Main(string[] args)
        {
            NativeTimeModel ntm = new NativeTimeModel();
            GameObject go = new GameObject(1, 2, 3);
            go.moveBy(1, 1, 1);
            Console.WriteLine("Distance from origin:{0}", go.distanceFromOrigin());
            ntm.m_iSecond = 3;
            ntm.m_iMinute = 2;
            ntm.m_iHour = 2;
            ntm.m_iDay = 1;
            go.setVel(4, 2, 6);
            go.update(ntm);
            Console.WriteLine("Distance from origin:{0}", go.distanceFromOrigin());
            Console.WriteLine("done");
            return;            
        }
    }
}
